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1. Why do people think Carriers are bad solo? - in Ships and Modules [original thread]
A lot of people are poo-pooing triage mode. As this video shows it can be quite powerful. The carrier in that video tanks over 30 ships at once not to mention single-handedly keeping its team in the fight to win the day. Of course it is fit exp...
- by Imperator Jora'h - at 2009.12.24 19:42:00
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2. The Zephyr and a question... - in Ships and Modules [original thread]
Be careful...the Zephyr has a miserably slow align time to get out of a jam (despite it being as small and light as it is). I have caught a few in wormholes with little trouble. So little I almost feel bad about it (almost ). There are other thi...
- by Imperator Jora'h - at 2009.12.24 18:45:00
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3. Rigs: Semi-conductor or Capacitor Control Circuit? - in Ships and Modules [original thread]
On that Abaddon recharge is far better. Consider this from another angle... How long, once you cap out, does it take to recharge to usefulness again? Increasing the amount of cap you have may let you shoot 10-15 seconds longer than with the CCC...
- by Imperator Jora'h - at 2009.12.21 22:32:00
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4. How about trend of PvP Curse setup recently? - in Ships and Modules [original thread]
I use NOS on ships like Drakes which are (usually) worthless to Neut anyway so they act as a cap recharger. That or, if you have a gang member who has little/no need for cap, NOS them to act as a cap battery. Still need a cap booster in there th...
- by Imperator Jora'h - at 2009.12.08 23:41:00
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5. Dedicated salvage ships? - in Ships and Modules [original thread]
Edited by: Imperator Jora''h on 02/09/2009 20:15:33 Originally by: Salpad The ideal setup might be the one I'll start testing in a few days: Me in a Golem with cargo expanders and cargo rigs, and 7 small tractor beams, and my alt in a ...
- by Imperator Jora'h - at 2009.09.02 20:13:00
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6. I give up on shield tanking. - in Ships and Modules [original thread]
Originally by: Rogue Lilly Logic is universal and not restricted only to eve endevors... Logic is informed by facts. Facts which you seem to lack. Shield tanking has a variety of benefits. Overall it is a stronger tank than armor. As...
- by Imperator Jora'h - at 2009.03.30 21:28:00
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7. Need Guardian setup for W-Space duty - in Ships and Modules [original thread]
Originally by: Galliana Foresta It's not a bad idea, really, but the problem is remote rep range. Even large remote reps on a BS will barely make 8.5km so you're gonna be sitting in the fray with them. Guardian's key benefits are its abili...
- by Imperator Jora'h - at 2009.03.20 17:42:00
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8. Need Guardian setup for W-Space duty - in Ships and Modules [original thread]
Edited by: Imperator Jora''h on 20/03/2009 16:17:58 I am new to using the Guardian so pretty clueless on the ship overall (that said I have Logistics trained to L5 and Remote Reps to L4...long story). I am hoping to use the ship for support i...
- by Imperator Jora'h - at 2009.03.20 16:17:00
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9. Golem, W-Space roamer - in Ships and Modules [original thread]
Golem is a fine ship to be sure and can do some very good things. It is also colossally expensive to risk in W-Space where other players and/or Sleepers have a fair shot at popping it. Other battleships may be less capable overall than a Maraude...
- by Imperator Jora'h - at 2009.03.18 02:48:00
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10. Im new to EvE and have questions about Covert ops ships - in Ships and Modules [original thread]
Edited by: Imperator Jora''h on 17/03/2009 22:16:48 Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 17/03/2009 21:53:36 I'm sorry, the covert ops ships are completely PVP capable ships. http://theaduroprotocol.com/kill...
- by Imperator Jora'h - at 2009.03.17 22:13:00
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11. Can force recons warp cloaked? - in Ships and Modules [original thread]
Originally by: Jen Fravo I know Covert Ops frigates can, but wasn't sure about the cruiser versions. Or is it pretty much anything that can fit the Covert Op Cloak can warp cloaked? If you can fit a CovOps cloak you can warp while cloa...
- by Imperator Jora'h - at 2009.03.17 21:49:00
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12. Im new to EvE and have questions about Covert ops ships - in Ships and Modules [original thread]
First off just forget about combat in a Covert Ops ship. Even going all gank they would have the DPS of a wet noodle. Not to mention they are paper thin and will pop if someone so much as looks at you sternly. CovOps is a scout ship. Use it as su...
- by Imperator Jora'h - at 2009.03.17 20:47:00
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13. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Terianna Eri And if you overheat your guns, your alpha strike stays exactly the same because afaik all long-range guns get a RoF bonus when overloaded whereas the short range guns get a damage mod bonus (7000 alpha strike...
- by Imperator Jora'h - at 2009.02.20 22:56:00
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14. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Terianna Eri Max skills, 5% all turret damage, 5% large energy turret damage? :P that gets you a little over 6900... Yep...that's it. IIRC when I calculated it I got something like 6938. Close enough to 7000 I just go wi...
- by Imperator Jora'h - at 2009.02.20 22:44:00
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15. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Junara this has 725 dps, 3918 alpha but only 305 def against guristas.... Would you really risk a 800 million isk ship with a 300 def tank? Regardless of the dps? The DPS is EFT doesnt account for misses, etc.. Killing t...
- by Imperator Jora'h - at 2009.02.20 22:32:00
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16. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Jashan T'Okara I am no numbers expert, nor am I an EFT warrior, all I know is that in my paladin I have no problems killing everything but the fastest cruisers, and then a little smart piloting to reduce angular and you are ...
- by Imperator Jora'h - at 2009.02.20 22:16:00
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17. The Falcons Future? - in Ships and Modules [original thread]
Edited by: Imperator Jora''h on 20/02/2009 22:09:47 Originally by: Guru Falcons are not overpowered at all.. if CCP were to nerf them it would be a huge mistake. Yes they can jam you, but they cant kill much of anything. Figure out how...
- by Imperator Jora'h - at 2009.02.20 22:09:00
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18. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Terianna Eri The 90% Gallente Web on my Paladin is actually really awesome, especially against close-orbiting angels. It also lets me hit frigates with megapulse if they get too close. Sure, it's not the best bonus, but wha...
- by Imperator Jora'h - at 2009.02.20 21:04:00
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19. Navy Apoc vs. Paladin - in Ships and Modules [original thread]
Originally by: Shadowsword - Web bonus Sadly that bonus is **** now. It was nice till CCP nerfed Webs. Now anything that gets close enough for me to web I cannot hit with my Tachs even if they are webbed (not frigs anyway) and that i...
- by Imperator Jora'h - at 2009.02.20 20:15:00
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20. Caldari ships vs Sleepers? - in Ships and Modules [original thread]
Originally by: achoura Originally by: Wannabehero Bring some logistics and all should be fine. 5 isk if you can guess what sleepers do when logistics lands on gid Which is why I think a pair of Logistics is necessary. Tan...
- by Imperator Jora'h - at 2009.02.20 20:05:00
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